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Worldbuilding notes
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How fictional worlds make me believe in them. This is an evergreen-ish note: I come back to it whenever a book or game changes my mind.
Threads I keep pulling
Worlds feel real when they have constraints: water in Duna, the toxic forest in Nausicaä of the Valley of the Wind.
Ruins tell stories better than narrators: Hollow Knight, Outer Wilds.
A city is a set of opinions: Disco Elysium.
The two sub-notebooks below go deeper.